Overview

3Ds max Specialized in offering various light occlusion and subsurface scattering, dynamic simulation, particle systems,  radiosity, normal map creation and rendering and global illumination.

3Ds Max is widely used in creation of background of visual effects films, TV commercials, and animated CG episodic in the film/TV industry.

3Ds max is also used in creating workflows to deal with live action footage of real actors, acquiring photos of the live environment, and camera tracking. It can also handle a huge number of stages in the pipeline where 3D packages are needed.

3DMax is also widely used in creating high glass rendered photorealistic images to show off products in their best light in industries like furniture, automobiles, gadgets, real estate, architectural, scientific, engineering, medical, manufacturing, educational sectors, organic, medical, corporate and mechanical.

Course Highlight

3Ds Max

Duration of Course

20 Hours Theory

30 Hours Practical
30 Hours Project work

Technical Features
  • Introduction
  • User Interface Overview, Viewport Navigation
  • Scene Management, Primitives
  • Modifying objects & Modifier Stack
  • Object Cloning
  • Align & Pivot, Array & Mirror
  • Splines, 2D Sub Object Editing
  • Sub Object Selections
  • Lofting, ProBoolean
  • Polygonal Modeling, Procedural Modifiers
  • Material Editor
  • Intro To Adobe Photoshop
  • Materials, Shaders
  • Light Types, Managing Lights
  • Camera Types, Camera Animation
  • Render Setup and Render Technigues
  • Dynamics
  • Intro To Adobe After Effects

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